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Make a Unioned part Move?

Asked by
Zikelah 20
4 years ago

Pics: https://gyazo.com/faab1b7663ed76b581e7f1d94ef712a1

When I made a Door, Unioned, I made code to move the door:(Gif for it in link)

local Door = script.Parent

hum = script.Parent.Parent:FindFirstChild("Humanoid")

if hum then

    local RotationAngle = Vector3.new(-768.667, 1683.29, 365.36)
    Door = RotationAngle
end

When run, nothing happens.

What Happend?

0
Door.Rotation = RotationAngle DeceptiveCaster 3761 — 4y

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