Hello,
Context: - I’m making a SurfaceGui button for my game.
Problem: - To press the button, your character has to be very close (almost touching) the part of which the button is being displayed on.
The button is in PlayerGui, and is then displayed onto the appropriate part in the workspace using the Adornee property of the SurfaceGui.
I have got no idea how to increase the clickable range of the button, as there is no property in the button to allow you to do this. Could this be through the ZOffset, ToolPunchThroughDistance, ZIndexBehavior or LightInfluence properties?
Any advice/solutions you can give would be appreciated.
Tweakified
The issue here wasn't the TextButton, it was the broken roblox unions. These unions made it so that you couldn't click the buttons in certain areas. After removing these unions, the problem was solved.