Why won't it do the false statement? Please show how you managed to fix it.
local Button = script.Parent.Button ------------------------------------ IsTouched = false--Debounce ------------------------------------ Button.Touched:connect(function() if not IsTouched then ------------true statament------------ IsTouched = true Button.BrickColor = BrickColor.new("Bright green") Button.Size = Vector3.new(Button.Size.X,.5,Button.Size.Z) IsTouched = false--Turns it back to false else ---------------false statement--------- Button.BrickColor = BrickColor.new("Bright red") Button.Size = Vector3.new(Button.Size.X,1.5,Button.Size.Z) end end)
I kind of edited your script, it may work now, but if not let me know (PM me on Roblox (TheeDeathCaster));
local Button = script.Parent.Button ------------------------------------ IsTouched = false--Debounce time = 2--Time before Debounce ------------------------------------ Button.Touched:connect(function() if not IsTouched then IsTouched = true Button.BrickColor = BrickColor.new("Bright green") Button.Size = Vector3.new(Button.Size.X,.5,Button.Size.Z) wait(time) IsTouched = false--Turns it back to false Button.BrickColor = BrickColor.new("Bright red") Button.Size = Vector3.new(Button.Size.X,1.5,Button.Size) end end)
Hope this helped!
Well, it would never run the false statement because the true statement instantly changed IsTouched
to true and then false, without allowing time for any other option to exist. Here's a slightly cleaner version of what Alpha did:
local Button = script.Parent.Button local IsTouched = false--Debounce ------------------------------------ Button.Touched:connect(function() if not IsTouched then ------------true statament------------ IsTouched = true Button.BrickColor = BrickColor.new("Bright green") Button.Size = Vector3.new(Button.Size.X,.5,Button.Size.Z) wait(0.5) -- waits half a second so that players and other scripts have time to react IsTouched = false--Turns it back to false else ---------------false statement--------- Button.BrickColor = BrickColor.new("Bright red") Button.Size = Vector3.new(Button.Size.X,1.5,Button.Size.Z) end end)