It will not set the transparency of the next purchase part to 0 and it keeps it invisible and I cant seem to figure out why.
Script:
local Tycoon = script.Parent.Parent local Purchases = Tycoon:WaitForChild("Purchases") local Buttons = Tycoon:WaitForChild("Buttons") local Info = Tycoon:WaitForChild("TycoonInfo") local CashToCollect = Info.CashToCollect local Owner = Info.Owner local Objects = {} function ValidateHit(hit) local Char = hit.Parent if Char:IsA("Model") then local Player = game.Players:GetPlayerFromCharacter(Char) if Player then if Player.Name == Owner.Value.Name then return true end end end return false end for i,v in pairs(Buttons:GetChildren()) do local Object = Purchases:FindFirstChild(v.Object.Value) if Object then Objects[Object.Name] = Object:Clone() Object:Destroy() if v:FindFirstChild("Dependancy") then coroutine.resume(coroutine.create(function() local Button = v.Button Button.Transparency = 1 Button.CanCollide = false if Purchases:WaitForChild(v.Dependancy.Value,90000) then if Button then Button.Transparency = 0 Button.CanCollide = true else Buttons[v.Name].Button.Transparency = 0 Buttons[v.Name].Button.CanCollide = true end end end)) else v.Button.Transparency = 0 end local db = false v.Button.Touched:Connect(function(hit) local Valid = ValidateHit(hit) if Valid then if db == false then db = true if v.Button.Transparency == 0 then Objects[v.Object.Value].Parent = Purchases wait(.5) v:Destroy() end db = false end end end) end end