Example
local rank = data:GetDataStore("Rank1") game.Players.PlayerAdded:connect(function(player) local saverank = rank:GetAsync(userid) player.Data.Rank.Value = saverank or 1 end end) game.Players.PlayerRemoving:Connect(function(player) rank:SetAsync(player.UserId,player.Data.Stats.Rank.Value) end end)
Another game in this place
local rank = data:GetDataStore("Rank1") game.Players.PlayerAdded:connect(function(player) local saverank = rank:GetAsync(userid) player.Data.Rank.Value = saverank or 1 end end) game.Players.PlayerRemoving:Connect(function(player) rank:SetAsync(player.UserId,player.Data.Stats.Rank.Value) end end)
is its possible