So basically, I've been making a game and I've added a script which adds multiple songs instead of one. So, when I test out the game, the music starts but they ALL start at once. Sound1 is located in the workspace, sound2 is inside sound1, sound 3 inside sound2 so on so forth, anyways, here's the script:
local sound1 = 2529519176 local sound2 = 500155118 local sound3 = 1930853637 local sound4 = 1468374269 local sound5 = 2639575602 local music = script.Parent while true do wait() music.SoundId= "rbxassetid://"..sound1 music:Play() music.Ended: wait() music.SoundId= "rbxassetid://"..sound2 music:Play() music.Ended: wait() music.SoundId= "rbxassetid://"..sound3 music:Play() music.Ended: wait() music.SoundId= "rbxassetid://"..sound4 music:Play() music.Ended: wait() music.SoundId= "rbxassetid://"..sound5 music:Play() music.Ended: wait() end