Hello. I am trying to have a part spin continuously with motors without having to constantly change the "goal" value. Does anyone have any ideas on how I could do that? I have tried using motors, I have tried motor6D, nothing is working. If anyone could help I would greatly appreciate it.
Don't question the script, just put it in a part (or union) that you want to spin, the part (or union) must be anchored (obviously), ;)
1 | sphere = script.Parent |
2 | a = 0 |
3 | repeat |
4 | sphere.Rotation = Vector 3. new( 0 , a, 0 ) |
5 | wait(. 01 ) |
6 | a = a+ 3 |
7 | until pigs = = 1 |