I recently discovered about Motor6D.Transform. When I first heard of this, I decided to go to studio and test it out.
local function Transform(joint,cframe,time) joint.Transform = joint.Transform:lerp(cframe,time) end game:GetService("RunService").Stepped:Connect(function() Transform(RightShoulder,CFrame.Angles(math.rad(20),0,0),.5) Transform(RightElbow,CFrame.Angles(math.rad(120),0,0),.5) Transform(RightWrist,CFrame.Angles(math.rad(10),0,0),.5) end)
But after running it, it did not seem to work..
If anyone could help me, I would really appreciate it.
There are no errors in the output if you are wondering.
It can help u
https://twitter.com/CeaSoul/status/976501070179590149
https://pastebin.com/7z0NPG1r (script that was showcased in this tweet)
(put it as localscript in startercharacterscripts) - edit