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How do I "unload" a character?

Asked by 5 years ago

Okay so I have a working menu, and I disabled character auto loads so that you can click play and it will spawn in your character, but whenever the character dies, I don't know how to "unload" it and make it go back to the title screen. If I use :Destroy() on the character, all of the gui's that I already have will all have errors that say there is no character to localplayer.

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put ur script in a CharacterAdded function Gameplayer365247v2 1055 — 5y

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Answered by
tzmods 59
5 years ago

Quick Answer

You can use :LoadCharacter

Code to simulate re-spawning

local respawnDelay = 5

game.Players.CharacterAutoLoads = false

game.Players.PlayerAdded:Connect(function(player)
    player.CharacterAdded:Connect(function(character)
        -- find the humanoid, and detect when it dies
        local humanoid = character:FindFirstChild("Humanoid")
        if humanoid then
            humanoid.Died:Connect(function()
                wait(respawnDelay)
                player:LoadCharacter()
            end)
        end
    end)
    player:LoadCharacter() -- load the character for the first time
end)

Explanation

The purpose of the code above is to manually re spawn characters instead of using AutoLoadCharacter. When the humanoid's health reaches 0 (player dies) this code will detect it and load the character after the chosen re spawn delay.

Sources

Dev Hub

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I already know how to load a character, but how do I remove the character Coratite 30 — 5y
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You need to use :Destroy() on the server side. Use a remote event when the char dies and have the server script :Destroy() the character. tzmods 59 — 5y
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