Okay so i have a part that talks and i want to make it so it says "Hello i am a talking part" and put it in the chatbox. (not the bubble chat i have that covered) what i mean is that it says it in bubble chat, and it also says it in the classic chat box. heres the code i used
-local script that fires the event-
script.Parent.MouseButton1Click:Connect(function() game.ReplicatedStorage.RemoteEvent:FireServer()-- already covered it does the bubble chat game.ReplicatedStorage.RemoteEvent:FireClient() --this (should) fire the chatbox message (not bubble) end)
-local script that receives it-
game.ReplicatedStorage.RemoteEvent.OnClientEvent:Connect(function(player) game.StarterGui:SetCore("ChatMakeSystemMessage", { Text="Hello! I am a talking part."; Font=Enum.Font.SourceSansBold; Color=Color3.new(255,255,255); FontSize=Enum.FontSize.Size96; }) end)