This is my zombie wave that repeats until all players have died, however once they all died it stops the time and gets stuck,it does not print ("end of game")
repeat wait() for i = GameLength,0,-1 do Status.Value = ""..i.." seconds ramaining, " if zombiesAlive.Value == 0 then zombieCount.Value = 6 * wave.Value zombiesAlive.Value = 6 * wave.Value end if #plrs == 0 then -- Last person standing gameInProgress = false Status.Value = "The winner is "..plrs[1].Name plrs[1].leaderstats.Points.Value = plrs[1].leaderstats.Points.Value + reward break elseif i == 0 then Status.Value = "The winner is " wave.Value = wave.Value + 1 for i, player in pairs(game.Players:GetPlayers()) do ingame = player:FindFirstChild("ingame") if ingame then if ingame.Value == true then player.leaderstats.Points.Value = player.leaderstats.Points.Value + 50 end end end break end wait(1) end until gameInProgress == false or #plrs == 0 if gameInProgress == false then break end wave.value = 0 print("End of game") ClonedMap:Destroy() Status.Value = "Game Ended" wait(2)
end