I would simply like the ClickDetector to open my GUI, and then the GUI can be disabled by a button. But when I try to click the ClickDetector one more time (after I closed the GUI), it doesn't work.
Part ClickDetector Code (Script):
script.Parent.ClickDetector.MouseClick:connect(function(player) player.PlayerGui.ProductShop.Enabled = true end)
GUI Close Button Code (LocalScript):
local s = script.Parent s.MouseButton1Down:connect(function() s.Parent.Parent.Enabled = false end)
Any help would be appreciated.
ServerScripts can't look inside the PlayerGui. To open a gui in PlayerGui with a ServerScript you have to use a RemoteEvent (at least it's the only way I know). So start with adding a RemoteEvent in to ReplicatedStorage and then write this code in your ServerScript, which I believe is located in a part with a ClickDetector:
local remEvent = game.ReplicatedStorage:WaitForChild("RemoteEvent") script.Parent.ClickDetector.MouseClick:Connect(function(player) remEvent:FireClient(player) end)
Make a new LocalScript in the gui and write this code:
local remEvent = game.ReplicatedStorage:WaitForChild("RemoteEvent") remEvent.OnClientEvent:Connect(function() script.Parent.Enabled = true end)
Hope it helped!