model = game.Workspace.Model:GetChildren()
for i, v in pairs(model) do
v.Transparency = 0.5
i = model [1]
i.Transparency = 0.8
end
It kinda works, but it isn't the first one as stated in the brackets.
This changes all the parts transparency inside the model to 0.8 :
local Model = workspace.Model for i, Part in ipairs(Model:GetChildren()) do Part.Transparency = 0.8 end
This changes the first part's transparency in the model to 0.5 :
local Model = workspace.Model:GetChildren() local Part = Model[1] Part.Transparency = 0.5
This changes the first part's transparency in the model to 0.5 and 0.8 to everything else :
local Model = workspace.Model:GetChildren() for i, Part in ipairs(Model) do if Part == Model[1] then Part.Transparency = 0.5 else Part.Transparency = 0.8 end end
This changes all the parts transparency inside the model to 0.8 then changes the first part's transparency to 0.5 :
local Model = workspace.Model:GetChildren() for i, Part in ipairs(Model) do Part.Transparency = 0.8 end local Part = Model[1] Part.Transparency = 0.5
You can change this :
local Part = Model[1] Part.Transparency = 0.5
To this :
Model[1].Transparency = 0.5