My GUI won't show up after I die and equip
wait(1)
tool = script.Parent
pmouse = game.Players.LocalPlayer:GetMouse()
switch = false
localp = game.Players.LocalPlayer
enabled = false
sound = script.Parent.Handle.beep
loadgui = false
tool.Equipped:connect(function()
enabled = true
--game.Workspace.RadioFE.givegui:FireServer()
if loadgui == false then
local gui = script.Parent.Radio
gui.Frame.Line7.Text = game.Workspace.RadioFE.givegui.Radio.Frame.L7.Value
gui.Frame.Line6.Text = game.Workspace.RadioFE.givegui.Radio.Frame.L6.Value
gui.Frame.Line5.Text = game.Workspace.RadioFE.givegui.Radio.Frame.L5.Value
gui.Frame.Line4.Text = game.Workspace.RadioFE.givegui.Radio.Frame.L4.Value
gui.Frame.Line3.Text = game.Workspace.RadioFE.givegui.Radio.Frame.L3.Value
gui.Frame.Line2.Text = game.Workspace.RadioFE.givegui.Radio.Frame.L2.Value
gui.Frame.Line1.Text = game.Workspace.RadioFE.givegui.Radio.Frame.L1.Value
script.Parent.Radio.Parent = localp.PlayerGui
loadgui = true
end
end)
pmouse.Button1Down:connect(function()
if enabled == true then
if switch == false then
game.Workspace.RadioFE.sound:FireServer(sound)
switch = true
game.Workspace.RadioFE.color:FireServer("Lime green", tool.Light)
elseif switch == true then
game.Workspace.RadioFE.sound:FireServer(sound)
switch = false
game.Workspace.RadioFE.color:FireServer("Really red", tool.Light)
end
end
end)
tool.Unequipped:connect(function()
game.Workspace.RadioFE.sound:FireServer(sound)
switch = false
tool.Light.BrickColor = BrickColor.new("Really red")
enabled = false
end)
localp.Chatted:connect(function(msg)
if switch == true then
game.Workspace.RadioFE.sound:FireServer(sound)
game.Workspace.RadioFE.chat:FireServer(msg)
end
end)