So I have a module script what just doesn't want to work.
When I require it it just says:
15:02:17.983 - Requested module experienced an error while loading
15:02:17.984 - Stack Begin
15:02:17.984 Script ‘ServerScriptService.SkullAdmin’, Line 1
15:02:17.985 - Stack End
In the admin there is only require(script.adminCommands) to require the module script.
So this is the module script: (What is wrong?)
local m = {} -- Setup Events game.Players.PlayerAdded:Connect(function(player) player.Chatted:Connect(function(msg, r) if r then return end m.parse(msg, player) end) end) -- Services local dstore = game:GetService("DataStoreService") -- Setup Variables m.database = dstore:GetDataStore("adminCommands") m.adminList = { "SkullMasterHD"; } m.prefix = "?" -- Database Check local aList -- Admin List pcall(function() aList = m.database:GetAsync("adminList") end) if not aList then m.database:SetAsync("adminList", m.adminList) aList = m.adminList end -- Parse Function function m.parse(msg, player) local playerisAdmin for a,b in pairs(aList) do playerisAdmin = b == player.Name if playerisAdmin then break end end if playerisAdmin then if msg:sub(1,1) == m.prefix then if #msg == 1 then warn("Only prefix added. Concider inputting a command after. ") else -- Parse rest local line = msg:sub(2,#msg) local command,arguments = nil, {} for a in line:gmatch("[%w%p]+") do if command == nil then command = a else table.insert(arguments,a) end end if m.commands[command] then -- Command Exists m.commands[command](arguments, player) else -- Command does not Exist warn("There is no such Command as" ..command.. "stored.") end end end end end -- Commands m.commands={ addAdmin = function(arg, caller) for a,b in pairs(arg) do if tostring(b) then print(b .. "has been added as an Admin!") table.insert(aList,tostring(b)) m.database:SetAsync("adminList", aList) else local username = game.Players:GetNameFromUserIdAsync(b) if username then table.insert(aList, username) print(b .. "has been added as an Admin!") table.insert(aList,username) m.database:SetAsync("adminList", aList) else m.warn("addAdmin","Player name \""..b.."\" is not a valid player") end end end end; removeAdmin = function(arg, caller) for a,b in pairs(arg) do if tostring(b) then print(b .. "has been removed from the Admin list.") for d,c in pairs(aList) do if c == tostring(b) then table.remove(aList,d) break end end m.database:SetAsync("adminList", aList) else local username = game.Players:GetNameFromUserIdAsync(b) if username then print(b .. "has been removed from the Admin list.") for d,c in pairs(aList) do if c == username then table.remove(aList,d) break end end m.database:SetAsync("adminList", aList) else m.warn("removeAdmin","Player name \""..b.."\" is not a valid player") end end end end; testwork=function(arg, caller) for a,b in pairs(arg) do print("Admin is Installed and working") end end; } -- Custom Warn Function function m.warn(cmd, issue) warn("In command " .. m.prefix .. cmd .." issue occured, receipt: " .. issue) end -- Finish return m