Hi, Can some one please help me? i try to save and load my data in the playerdatastore. but i dont know what is wrong with it, and as i see nothing is wrong at all. i dont get errors but also my data wont save and or load. i looked up a tutorial and did every thing they say in it, put api on on site and every thing, but still not working.
Please help!
so i have this code:
local currencyNameA = "Coins" local currencyNameB = "Gold" local DataStore = game:GetService("DataStoreService"):GetDataStore("PlrDataStore") game.Players.PlayerAdded:Connect(function(player) local folder = Instance.new("Folder") folder.Name = "leaderstats" folder.Parent = player local currencyA = Instance.new("IntValue") currencyA.Name = currencyNameA currencyA.Parent = folder local currencyB = Instance.new("IntValue") currencyB.Name = currencyNameB currencyB.Parent = folder local aID = currencyNameA.."_"..player.UserId local bID = currencyNameB.."_"..player.UserId local asavedData = nil local bsavedData = nil pcall(function() asavedData = DataStore:GetAsync(aID) bsavedData = DataStore:GetAsync(bID) end) if asavedData ~= nil and bsavedData ~= nil then currencyA.Value = asavedData currencyB.Value = bsavedData print("Data loaded") else -- New Player currencyA.Value = 0 currencyB.Value = 0 print("New Player to the game") end end) game.Players.PlayerRemoving:Connect(function(player) local aID = currencyNameA.."_"..player.UserId local bID = currencyNameB.."_"..player.UserId DataStore:SetAsync(aID,player.leaderstats[currencyNameA].Value) DataStore:SetAsync(bID,player.leaderstats[currencyNameB].Value) print("Data saved") end) game:BindToClose(function() -- When game is ready to shutdown for i, player in pairs(game.Players:GetPlayers()) do if player then player:Kick("This game is shutting down or restarting!") end end wait(5) end)
In all honesty and majesty lol your game should be configured from the site to allow api services. Secondly your requests must be pcall style. If you have a problemo, be sure to reply. Lastly, why don't you test this in other places? Does it repeat with same issues as before from output window...