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I have this 2 script (1 server,1local) and when i run, it throws an error. how should i fix?

Asked by
Yuuwa0519 197
5 years ago

So in my game, i have 2 (1 is local, 1 is normal script) and i use remote function to check if any player is holding a key. However, when i run it, i always recieve the error that says : 11:58:34.338 - InvokeClient: player argument must be a Player object.

I think this means that it is saying i have to specify which player to invoke, but i want every client to return the answer. Or do i have to do this multiple time until it checks every player?

code(normal script)

local totemEye1 = script.Parent.eye1

local totoemEye2 = script.Parent.eye2

local players = game.Players

local originalkeyTorch = game.ServerStorage:WaitForChild("keyTorch")

local originalkeyPosition = originalkeyTorch.Handle.Position

local keyTorchLostDetector = script.Parent.keyLostDetector

local torchBackDetector = script.Parent.Parent.torch1Checker

local keynotDestroyed = true

local keylost = false

local keytorchTimer = game.StarterGui.ScreenGui.keytorchtimer

local playerDefine = game.Players:FindFirstChildOfClass("Player")

keyTorchLostDetector.Touched:Connect(function(hit)

if hit.Parent:FindFirstChild("Humanoid")then

print("the visible key torch is about to get stealed by player")

game.ReplicatedStorage.toolEquippedCheck:InvokeClient(player,keyequipped)

if keyEquipped == true then

for i = 10,0,-1 do

wait(1)

keytorchTimer.Text = "Bring the torch to totem pole in "..i

if i < 1 then

keylost = true

end

end

keytorchTimer.Text = ""

if keylost == true then

keylost = false

wait(10)

hit.Parent:Destroy()

local visiblekeyTorch = originalkeyTorch:Clone()

visiblekeyTorch.Name = "visiblekeyTorch"

visiblekeyTorch.Parent = game.Workspace

end

torchBackDetector.Touched:Connect(function(hit)

if hit.Parent == "visiblekeyTorch" then

keylost = false

wait(10)

hit.Parent:Destroy()

local visiblekeyTorch = originalkeyTorch:Clone()

visiblekeyTorch.Name = "visiblekeyTorch"

visiblekeyTorch.Parent = game.Workspace

end

end)

end

end

end)

code2(Local script)

local replicatedStorage = game:GetService("ReplicatedStorage")

local toolequipCheck = replicatedStorage.toolEquippedCheck

local player = game.Players.LocalPlayer

local character = player.character

local function toolEquippedcheck(keyequipped)

local character = player.character

local visiblekeyTorch = character:FindFirstChildWhichIsA("BackpackItem")

if visiblekeyTorch then

return true

end

end

game.ReplicatedStorage.toolEquippedCheck.OnClientInvoke = toolequipCheck
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nvm i worked around by using different method Yuuwa0519 197 — 5y

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