how can i make that Criminal true if the criminal button is clicked?
local Target = {["Criminal"] = false, ["Police"] = false} Criminal.MouseButton1Click:connect(function() Target = {["Criminal"] = true] end) Police.MouseButton1Click:connect(function() Target = {["Police"] = true] end) wait(1) for i,v in pairs(game.Workspace:GetChildren()) do if Target[v.Name] then print(v.Parent) end end
this doesn't seem to work when i try to activate both, as it only prints the other 1
Do it like this,
local Target = {["Criminal"] = false, ["Police"] = false} print(Target.Criminal) -- prints false Target.Criminal = true -- < < this print(Target.Criminal) -- prints true
Don't do it like
Target = {["Criminal"] = true ]
or it will return a syntax being incorrect. And reminder, you cannot have two (2) '=' in a same line.