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How do make a part behave like a character?

Asked by 5 years ago

Hi, I have a question about how I can get a part to behave like a character, in the sense that I want to be able to move the part from one place to another by calling a function similar to MoveTo.

My idea was to create a module script which houses the function PartMoveTo for each of my parts to use, which will then use some cframe trickery to mimic the function MoveTo.

I am able to complete this, but I was just wondering if there is an easier way of doing this that flew over my head.

I appreciate any and all suggestions.

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Answered by 5 years ago
Edited 5 years ago

Solved: Apparently it went way over my head because the function I was trying to mimic is not specific to the character, and had a duplicate function for this specific task.

Source: Model:MoveTo()

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