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How to make a universal script? (I think using data stores, not sure.)

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KDarren12 705 Donator Moderation Voter
5 years ago

I made a command script. When you type the command, it will make a message on the screen. I want this to be global, and I know it's possible because I've seen it before. Can I get a bit of help?

player.Chatted:Connect(function(msg)
 -- Message script is here
end)
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You can put a TextLabel inside of a ScreenGui inside of the StarterGui and have a remote event fire to all clients that makes the TextLabel appear with the message on it when a player chats your command. MegaManSam1 207 — 5y
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is that on all running servers? if not, sorry if i was a bit unclear KDarren12 705 — 5y
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Oh I read your question wrong, sorry. MegaManSam1 207 — 5y
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Thanks KDarren12 705 — 5y
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Isn't there a message instance or does hint still exist? I recommend free models. Maginatoc -5 — 5y

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