I want one of my NPC's to have 300 max health, but when I play solo he spawns with 100/300 health. Is there a way to fix this or do I have to make a script to heal him every time he spawns?
This script would go inside of the Humanoid
of the NPC.
script.Parent.MaxHealth = 300 script.Parent.Health = 300 wait(1) script:Destroy()
Well, I think there is a easier way to make npcs spawn with more than 100 health: Go to the NPC's Humanoid, Scroll down to Health and MaxHealth, Change MaxHealth to 300, Change Health to 300 It should now spawn with 300/300 health!