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Why does this script doesnt load the textures?

Asked by 5 years ago

So i was creating a pet script and i was finishing and i tested it , all went well , but the textures didn't load what am i doing wrong?, also i called the function correctly

function getpet(player)

model = Instance.new("Model")

model.Parent = game:service("Workspace")

model.Name = "SUCC"

model.Parent = player.Character

part_1 = Instance.new("Part")

part_1.Shape = "Ball"

part_1.BrickColor = BrickColor.new("Medium stone grey")

part_1.Name = "Succ"

part_1.Orientation = Vector3.new(0, 0, 0)

part_1.CFrame = CFrame.new(-68.7600021, 6.59172153, 54.5149994, 1, 0, 0, 0, 1, 0, 0, 0, 1)

part_1.RotVelocity = Vector3.new(0, 0, 0)

part_1.Velocity = Vector3.new(0, 0, 0)

part_1.Anchored = false

part_1.Size = Vector3.new(5.4299984, 5.4299984, 5.4299984)

part_1.BottomSurface = Enum.SurfaceType.Smooth

part_1.TopSurface = Enum.SurfaceType.Smooth

part_2 = Instance.new("Part")

part_2.BrickColor = BrickColor.new("Medium stone grey")

part_2.Name = "Part"

part_2.Orientation = Vector3.new(0, 0, 0)

part_2.CFrame = CFrame.new(-69.0481415, 9.18636131, 54.807888, 1, 0, 0, 0, 1, 0, 0, 0, 1)

part_2.RotVelocity = Vector3.new(0, 0, 0)

part_2.Velocity = Vector3.new(0, 0, 0)

part_2.Anchored = true

part_2.Size = Vector3.new(4, 1, 2)

part_2.BottomSurface = Enum.SurfaceType.Smooth

part_2.TopSurface = Enum.SurfaceType.Smooth

part_1.Parent = model

part_2.Parent = part_1

local BillboardGui = Instance.new("BillboardGui")

local TextLabel = Instance.new("TextLabel")

--Properties:

BillboardGui.Parent = part_2

BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

BillboardGui.Adornee = part_2

BillboardGui.AlwaysOnTop = true

BillboardGui.LightInfluence = 1

BillboardGui.Size = UDim2.new(0, 161, 0, 40)

BillboardGui.StudsOffset = Vector3.new(0, 2, 0)

TextLabel.Parent = BillboardGui

TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)

TextLabel.BackgroundTransparency = 1

TextLabel.ClipsDescendants = true

TextLabel.Size = UDim2.new(0, 161, 0, 40)

TextLabel.Font = Enum.Font.Fantasy

TextLabel.Text = "SUCC"

TextLabel.TextColor3 = Color3.new(0, 0, 0)

TextLabel.TextSize = 20

TextLabel.TextWrapped = true

local function makeTexture(id,face,par)

local text = Instance.new("Texture")

text.Texture = "rbxassetid://"..id

text.Face = face

text.Parent = part_1

end

makeTexture(1289589869,"Bottom")

makeTexture(1289589869,"Left")

makeTexture(1289589869,"Right")

makeTexture(1289589869,"Back")

makeTexture(1289589869,"Front")

makeTexture(1289589869,"Top")

game:GetService("RunService").Stepped:Connect(function()

part_1.CFrame = player.Character.Torso.CFrame * CFrame.new(2,0,2)

end)

local petsound = coroutine.create(function()

while wait(20) do

local succsound = Instance.new("Sound",game.Chat)

succsound.SoundId = "rbxassetid://437928192"

succsound.Volume = 6

succsound:Play()

succsound.Ended:Connect(function()

succsound:Destroy()

end)

end

end)

coroutine.resume(petsound)

end

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