I'm trying to insert a Pointlight into each new player that joins the game. For some reason, it isn't working.
local light = Instance.new('PointLight') function new(plr) local Character = plr:WaitForChild('Character') if plr~=nil then light.Parent = Character:FindFirstChild('Torso') light.Shadows = true light.Range = 15 light.Color = Color3.new(255,255,255) end end game.Players.PlayerAdded:connect(new)
You would want to use the CharacterAdded event, which fires every time you respawn.
local light = Instance.new('PointLight') function new(plr) plr.CharacterAdded:connect(function(char) --char is your character when it comes up. light.Parent = Character:WaitForChild('Torso') --Use the wait for child method to have the script yield until Torso comes up. light.Shadows = true light.Range = 15 light.Color = Color3.new(255,255,255) end) end game.Players.PlayerAdded:connect(new)
Your script should work now.
Fixed this should work
local light = Instance.new('PointLight') function new(plr) if plr~=nil then while plr.Character == nil do wait(0.5) end light.Parent = plr.Character:FindFirstChild('Torso') light.Shadows = true light.Range = 15 light.Color = Color3.new(255,255,255) end end game.Players.PlayerAdded:connect(new)
function onPlayerEntered(newPlayer) repeat wait() until newPlayer.Character local l = Instance.new("PointLight", newPlayer.Character:WaitForChild("Torso")) l.Brightness = 15 l.Range = 15 while true do wait(1) l.Color = Color3.new(math.random(),math.random(),math.random()) end end for _,pl in pairs(game.Players:GetPlayers()) do onPlayerEntered(pl) end game.Players.ChildAdded:connect(onPlayerEntered)
local light = Instance.new('PointLight') game.Players.PlayerAdded:connect(function(plr) local Character = plr:WaitForChild('Character') if Character then light.Parent = Character:FindFirstChild('Torso') light.Shadows = true light.Range = 15 light.Color = Color3.new(255,255,255) end end)
That's a slightly simpler way to do it. The only thing you should have really done is change if plr~=nil then
to if Character~=nil then
. That could be shortened to if Character then
which is my line 5.
Feel free to comment with any questions. Accept/Voteup if you find it helpful. Thanks!