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Is it possible to make raycasting almost go and function like a body velocity?

Asked by 5 years ago

so like phantom forces where the bullet almost looks like body velocity i dont exactly know if they actually make body velcoity but how would I make it look like that would I use a raycasting can anyone tell me how it works?

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you would have to create a bullet drop, its iterative ray casting I can probably answer later but not right now abnotaddable 920 — 5y
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The thing with Raycasting is that its meant for finding on point to another, But if you want to know how to make a body velocity how you would do that is first make a bullet add the object body velocity then you could use Raycasting to find the orientation where you want it to shoot then use look vector EthanFins 104 — 5y

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EthanFins 104
5 years ago

he thing with Raycasting is that its meant for finding on point to another, But if you want to know how to make a body velocity how you would do that is first make a bullet add the object body velocity then you could use Raycasting to find the orientation where you want it to shoot then use look vector

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