so like phantom forces where the bullet almost looks like body velocity i dont exactly know if they actually make body velcoity but how would I make it look like that would I use a raycasting can anyone tell me how it works?
he thing with Raycasting is that its meant for finding on point to another, But if you want to know how to make a body velocity how you would do that is first make a bullet add the object body velocity then you could use Raycasting to find the orientation where you want it to shoot then use look vector