--I put the the cloned in replicated server store function ontouched(hit)
local humanoid = hit.Parent:findFirstChild("Humanoid")
if humanoid~=nil then
wait(0.01)
local new = game.ReplicatedStorage.SpeedBuffFireBall:Clone()
new.CFrame = script.Parent.CFrame
script.Parent:Destroy()
humanoid.WalkSpeed = 6*16 --Set walkspeed to *6
wait(3)
new.Parent = game.Workspace
end
end
script.Parent.Touched:Connect(ontouched)