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How do I rotate parts of a player without killing them or rotating their entire body with them?

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shackfu 14
5 years ago

I want the head and arms of the player to follow the mouse up and down and make the arms stay in a specific position but I don't know how to go about it. Also the camera is set at a specific position so it's a 2d view, if that's important.

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Edit the joints, like the motor6d User#7446 0 — 5y
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how do i do that? shackfu 14 — 5y

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Answered by
shackfu 14
5 years ago

gotta use Motor6D.Transform

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