I'd like to know how the "force push" would be made like on roblox.. I'd like an example??? Because I'm out of ideas I don't know how to use velocity and idk how to make the player get pushed back when the cursor is on the players body and you press a key like "d". I'm guessing this involves animation.
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P.S It doesn't require animation, you don't use velocity, you use CFrame.
TIP : This is the main CFrame part that makes them go back.
local PLAYER = game.Players.Player.Character PLAYER.Torso.CFrame = CFrame.new(PLAYER.Torso.CFrame.p-Vector3.new(NUMVALUE,NUMVALUE,NUMVALUE))
The Numvalue will be the thing that will make them go backwards. (X,Y,Z) X = Left Right, Y = Up Down, Z = Backwards Forwards.