Let's say we have 2 parts: A and B. Both parts have different position and rotation. What I'm trying to do is to rotate A around B Y axis. Using CFrame.Angles on A will rotate It around itself. Here's a visual representation: !enter image description here
How do I rotate A like this?
I've had this nagging at me for so long. If you are rotating it using a script, I don't know, but if you are using it in studio, I would recommend having the F3X building tools plugin. You are easily able to rotate parts around. It can create it's very own axis in the middle of a couple parts you could be rotating. I hope this helps.