So, recently I've been playing around with bodyobjects, and animations and I'm wondering how to use the "Force push" in a better way to describe it. Like how would you make it so a player clicks the tool and it plays an animation, and pushes the player they clicked on backwards, making them sit?
To make them sit, use the sit property of the Humanoid.
About the tool, you can use the mouse Target to check if it is a player torso.
You may not need a BodyObject to push someone, just give the character some velocity.
About animations, the wiki may explain better.
If you wanted a script, wrong place.