Hi I would really appreciate anyone who can help me solve my problem I writing animation camera script to zoom up the camera to a part when the player touches it. I would really like to know how can I get the current z distance of the camera from the user. Here is my code so far:
function module.PanAndZoomInCamera(PLAYERMOVER) local Camera = workspace.CurrentCamera--Current camera --Auxillary Variables for zooming out local TargetDist = 0 local CurrentDist = Camera.CFrame.Z--This is where i am trying to get the camera pos, and it does not worl local CurrentRot = -90 --Camera properties Camera.CameraType = Enum.CameraType.Scriptable Camera.CameraSubject = PLAYERMOVER Camera.CFrame = PLAYERMOVER.PrimaryPart.CFrame:ToWorldSpace(CFrame.Angles(0,math.rad(-90),0))*CFrame.new(0,0,15) while CurrentDist > TargetDist do Camera.CFrame = PLAYERMOVER.PrimaryPart.CFrame:ToWorldSpace(CFrame.Angles(0,math.rad(CurrentRot),0))*CFrame.new(0,0,CurrentDist) CurrentDist = CurrentDist - (15/9) wait(0.001) end end
Thank you in advance for any help :)