I saw it in The Quarry, where if the place is updated, it teleports everyone to a different place.
I'm not sure if this is a universe or something, or if it literally can detect if the place is updated.
If anyone knows how this works, can I get a wiki link?
I've done something like this before. Take a look at my script.
local placeid = game.PlaceId local start = game.MarketplaceService:GetProductInfo(placeid) local startup = start['Updated'] local isShuttingDown = false function shutdown() isShuttingDown = true for i,v in next, game.Players:GetPlayers() do v:Kick() end end while wait(1) do if not isShuttingDown then local newinfo = game.MarketplaceService:GetProductInfo(placeid) local newup = newinfo['Updated'] if newup ~= startup then local m = Instance.new("Message", Workspace) m.Text = "This game has been updated! Shutting down server..." wait(1.5) shutdown() end end end game.Players.PlayerAdded:connect(function(p) if isShuttingDown then p:Kick() end end)
Just be careful with this one. It depends on the updated time, and that time updates when you update the description.