So I've made an animated train door but when i put it inside the train and it follows it when it drives and when i stop and presses the button the doors won't open but when theyre outside the train they will open and close Here is the code hope you guys can help me ;I
open = false
door1 = script.Parent.Parent.Parent.Door1
door2 = script.Parent.Parent.Parent.Door2
local TweenService = game:GetService("TweenService")
local part = script.Parent
local tweenInfo = TweenInfo.new(2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
local Door1Open = {CFrame = door1.CFrame + door1.CFrame.lookVector * 4}
local Door2Open = {CFrame = door2.CFrame + door2.CFrame.lookVector * 4}
local Door1Close = {CFrame = door1.CFrame }
local Door2Close = {CFrame = door2.CFrame }
local Open1 = TweenService:Create(door1,tweenInfo,Door1Open)
local Open2 = TweenService:Create(door2,tweenInfo,Door2Open)
local Close1 = TweenService:Create(door1,tweenInfo,Door1Close)
local Close2 = TweenService:Create(door2,tweenInfo,Door2Close)
script.Parent.MouseClick:connect(function()
if open == false then
Open1:Play()
Open2:Play()
wait(2)
open = true
else
Close1:Play()
Close2:Play()
wait(2)
open = false
end
end)