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How do you add body movers to a model?

Asked by 5 years ago
Edited 5 years ago

Hello, I am wondering if anyone could help me with adding a body mover to a model. It is a coaster car that will follow a track, and I basically want to move the model in the direction its looking.

Image of Coaster

So for example, I will set a body mover on the first car, and it will drag all the others because its using constraints to connect it all. Then in theory I should be able to use physics to also make it like a real rollercoaster.

Also the model must be unanchored.

If anyone could help that would be great!

Thanks!

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The most basic response I can give (because I'm no expert with this stuff) is you would apply the force to a certain part in the model, but what I would recommend is looking at Roblox's train in the Western Template. You can see how they designed that train and study it. If you have it aligned to a track you can then use a vehicle seat and you won't have to worry about making it go in the right di vissequ 105 — 5y
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direction. Another way would be to use a Body Force or Body Velocity and have its Force or Velocity be updated to the parts look Vector. vissequ 105 — 5y
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yeah, follow vissequ's suggestion, go check that train template or any roller coaster free model to see how it works. and if you didn't understand a part of it jsut come here and ask again. Or just do some research starmaq 1290 — 5y
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Add bodyforce, then weld it together. CaptainAlien132 225 — 5y

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