Solved
player = game.Players.LocalPlayer tool = script.Parent Handle = tool.Handle debounce = true tool.Equipped:Connect(function() if debounce == true then debounce = false wait(.1) animation = script.Animation animation = script:WaitForChild("Animation") local IdleTrack = player.Character.Humanoid:LoadAnimation(animation) IdleTrack:Play() debounce = true wait(5) end end)