local Tool = script.Parent local Cooldown = false local CDTime = 10 local Damage = 35 Tool.RemoteEvent.OnServerEvent:Connect(function(Player) if Cooldown then return end spawn(function() Cooldown = true wait(CDTime) Cooldown = false end) local animationTrack = Player.Character.Humanoid:LoadAnimation(Tool.Animation) animationTrack:Play() Tool.Sound:Play() local Core = Tool.Core:Clone() Core.Parent = Player.Character["Right Arm"] local Weld = Instance.new("Weld",Player.Character["Right Arm"]) Weld.Part0 = Core Weld.C1 = CFrame.new(0,-1.4,0) Weld.Part1 = Player.Character["Right Arm"] end)