MarketplaceService.ProcessReceipt = function(receiptInfo) player2 = receiptInfo.PlayerId pass = receiptInfo.ProductId key = "user_" .. player2 if pass == 20308338 then print("Key is " .. key) DS:UpdateAsync(key, function(oldValue) print("Trying to update") if oldValue == 1 then newValue = 2 print("Set to 2") else print("Set to 3") newValue = 3 end print("returning " .. newValue) return newValue end) print("Done!") return Enum.ProductPurchaseDecision.PurchaseGranted end if pass == 20410780 then print("Well, the pass is right") if #playersAlive > 0 then print("enough players") pt = playersAlive[1] end if pt and pt.Character then print("joining") join(player2,pt.Character.Torso.Position) return Enum.ProductPurchaseDecision.PurchaseGranted else player2.leaderstats.Points.Value = player2.leaderstats.Points.Value + 70 end end if pass == 20308373 then print("Key is " .. key) DS:UpdateAsync(key, function(oldValue) print("Trying to update") if oldValue == 3 then newValue = 4 print("Set to 4") else print("Set to 1") newValue = 1 end print("returning " .. newValue) return newValue end) print("Done!") return Enum.ProductPurchaseDecision.PurchaseGranted end end jong = game.Workspace.jong game.Workspace.jong.Changed:connect(function() playher = game.Players:FindFirstChild(jong.Value) if playher then if not checkTable(playersAlive,playher) and script.gameRunning.Value == 2 and #playersAlive > 0 then -- MAKE 1 MarketplaceService:PromptProductPurchase(playher, 20410780) jong.Value = "NA" end end end)
Here is the script, for some reason the entire receipt part never fires! The purchase is prompted but wont fire the receipt and therefore wont reward the player!