We are trying to move a group of items and make them dragable. for instance a body which we can move but make the tomb solid which has to be blasted/pick axed away.
At the moment i've got this in my script but i'm not sure how to make the "Body" only the moveable bit it only works on the baseplate and takes each part but we want the whole body to move not individual parts.
local player = game.Players.LocalPlayer local mouse = player:GetMouse() local down local mtarget function clickObj() if mouse.Target ~= nil then mtarget = mouse.Target print(mtarget) down = true mouse.TargetFilter = mtarget print(mouse.TargetFilter) end end mouse.Button1Down:connect(clickObj) function mouseMove() if down and mtarget then local posX,posY,posZ = mouse.hit.X, mouse.hit.Y, mouse.hit.Z mtarget.Position = Vector3.new(posX,posY,posZ) end end mouse.Move:connect(mouseMove) function mouseDown() down = false mouse.TargetFilter = nil end mouse.Button1Up:connect(mouseDown)
any help would be fantastic.
Thank you this is located in our "StarterPack" I was just following tutorials on the internet on how to script as my coding knowledge is very low.