Here is the LocalScript within the Orc enemy. It is meant to make it so the enemy gets stunned when they're hit. I commented out the wait() until since I thought that was what was causing the problem. But even the print statements won't run. Is this simply not possible for NPCs?
Humanoid = script.Parent:WaitForChild("Enemy") -- stun animation local Stun = Instance.new("Animation") Stun.AnimationId= "rbxassetid://02986478822" local canAttack = script.Parent.CanAttack --repeat wait() until Humanoid:IsDescendantOf(game.workspace:FindFirstChild("Enemies")) print("Made it here") print("Made it here") print("Made it here") local AnimationTrack = Humanoid:LoadAnimation(Stun) AnimationTrack.Priority = Enum.AnimationPriority.Action local LastKnownHealth game:GetService('RunService').RenderStepped:Connect(function() print("RENDERSTEPPED ORC") if LastKnownHealth then if LastKnownHealth > Humanoid.Health then print('Playing') canAttack.Value = false AnimationTrack:Play() end end LastKnownHealth = Humanoid.Health end)