ChatSound = script.ChatSound
game.Players.PlayerAdded:Connect(function(player)
player.Chatted:Connect(function(message)
if ChatSound.IsPlaying == false then
if message == "Identify" then --Keep adding elseif if you want to add more sounds id
ChatSound.SoundId = "rbxassetid://2636268479"
ChatSound:Play()
elseif message == "Lel" then
ChatSound.SoundId = "rbxassetid://2636268479"
ChatSound:Play()
end
end
end)
end)