game.ReplicatedStorage.ChangeText.OnServerEvent:Connect(function(Player, lol) FilteredString = game:GetService("Chat"):FilterStringForBroadcast(lol, Player) print(FilteredString) if lol ~= nil then script.Parent.SurfaceGui.TextLabel.Text = FilteredString end end)
The "FilteredString" is supposed to filter the message, but does not do it. Help is appreciated.