I have this function I'm using to handle the case of Roblox failing to insert the model, since it's very integral to the game.
The place this is being run in is a group place and the model is free. The code works in test servers and in 'Play Mode', but doesn't work in an actual server.
local function loadAssetUntilWorks(id, maxTries) local model,success,message local i = 0 --Sets the maxTries to -1 (making the loop infinite) if maxtries isn't --specified or is less than 0 if not maxTries then maxTries = -1 elseif maxTries < 0 then maxTries = -1 end print("Settings - maxTries: " .. maxTries) --Makes sure the amount of tries isn't 0 if maxTries ~= 0 then repeat print("Settings - On try numbah " .. i) --Keeps trying until successful and then returns the model success,message = pcall(function() model = InsertService:LoadAsset(id) --The problem line end) if success then return model else i = i+1 warn("Whoopsie: " .. message) wait(WAIT_TIME_BEFORE_SECOND_ATTEMPT) end until i==maxTries else return end end