I have it so that it clones the part that is saved in ReplicatedStorage and then places it on the player. Although everything works properly the garden is being placed sideways for whatever reason. When I rotate it by using GardenO.Rotation it's still being placed sideways. Any help?
game.Workspace.RosadaRemote:FindFirstChild("Garden").OnServerEvent:Connect(function(Player, Debounce) local deb = false local AlreadyTouched = false local Character = Player.Character or Player.CharacterAdded:Wait() Debounce = true local Garden = game:GetService("ReplicatedStorage"):FindFirstChild("Garden") local GardenO = Garden:Clone() GardenO.Name = "Garden" GardenO.Parent = game.Workspace GardenO.CFrame = Character.HumanoidRootPart.CFrame*CFrame.new(0,-5,0) GardenO.Rotation = Vector3.new(0, -120.32, -90) local BV = Instance.new("BodyVelocity") BV.MaxForce = Vector3.new(math.huge,math.huge,math.huge) BV.Velocity = Character.HumanoidRootPart.CFrame.lookVector*0 BV.Parent = GardenO