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# a fix to attempt to index local 'clone' (a nil value)?

Edited 2 months ago

This question has been solved by the original poster.

So I was trying to make a clone of yourself if you click a button, but I get the error "Workspace.Part.ClickDetector.Script:8: attempt to index local 'clone' (a nil value)"

script.Parent.MouseClick:connect(function() local x = workspace:FindFirstChild(name) print (x.Name) local clone = x:Clone() clone.Parent = game.Workspace end) end)

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That means the value of clone is nil, and trying to do nil.Parent will error. FindFirstChild probably returned nil (if no child of that name can be found). gullet 403 — 2mo
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It did find a child, it printed x.Name (which is the player's name) holamii2 -7 — 2mo
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Why do you have two random links that lead to nowhere? RobloxWhizYT 2026 — 2mo
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Figured out that characters aren't archivable, so I made the character archivable before I cloned it. holamii2 -7 — 2mo

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## General Practice

Use :GetService() to retrieve the Players Service

Use the CharacterAdded Event of the Player Instance to get the model, rather than FindFirstChild()

game.Workspace can be shortened to workspace

connect is deprecated in favor of Connect

## Issues

When the player's Character is created, you can only :Clone() it if its Archivable property is manually set to true, since otherwise, as you've seen, the Instance's Clone function will return nil

## Revised Server Script

game:GetService("Players").PlayerAdded:Connect(function(player)