I have this script under the dialog under a NPC's head. It won't print anything when a choice is selected. Can someone tell me what I'm doing wrong.
local dia = script.Parent local tog = game.ReplicatedStorage.Events.Shop dia.DialogChoiceSelected:Connect(function(player, dialog) print('Dialog option '..dialog..' was chosen') tog:FireClient(dialog.Name) end)
Also can someone please add an option to disable "StackEdit" . I know I'm being repetitive about saying this, but it's just because I want to make sure an administrator or someone responsible for this kinda stuff sees it.