how can i make a gui that pops up showing my current location im in when i go to a certain area?,
one way i would think about going about doing this would be to make a gui,
and make a transparent, locked, cancollide false part and when you walk into it have it trigger a script that makes a gui popup using script.Parent.Touched:connect
but i don't exactly know how to script it, if anyone can help me with scripting this it would be greatly appreciated.
A magnitude check isn't the best option, so I suggest you just have a hitbox at an entrance that triggers a GUI to be given to a player.
The simple code to it would be something like..
script.Parent.Touched:connect(function(part) if game.Players:GetPlayerFromCharacter(part.Parent) then local plr = game.Players:GetPlayerFromCharacter(part.Parent) if not plr.PlayerGui:FindFirstChild("popupgui") then game.ServerStorage:FindFirstChild("popupgui"):Clone().Parent = plr.PlayerGui end end end)