admin = { "FergotCheese","StargateOne" } function isAdmin(plrname) for _,v in pairs(admin) do if plrname == v then return true end end return true end game.Players.PlayerAdded:connect(function(nP) if isAdmin(nP.Name) then nP.Chatted:connect(function(msg) if msg == "Run/Aim" then x = game.Lighting.Aim:Clone() M = Instance.new("Hint") M.Parent = game.Workspace M.Text = "Ran Aim" wait(0.1) x.Parent = game.Workspace Game:GetService("Debris"):AddItem(M, 3) -- add M to debris, and remove after 3 seconds end game.Players.PlayerAdded:connect(function(nP) if isAdmin(nP.Name) then nP.Chatted:connect(function(msg) if msg == "Run/Skylands" then x = game.Lighting.Skylands:Clone() M = Instance.new("Hint") M.Parent = game.Workspace M.Text = "Ran Skylands" wait(0.1) x.Parent = game.Workspace Game:GetService("Debris"):AddItem(M, 3) -- add M to debris, and remove after 3 seconds end game.Players.PlayerAdded:connect(function(nP) if isAdmin(nP.Name) then nP.Chatted:connect(function(msg) if msg == "Run/Sniper" then x = game.Lighting.Sniper:Clone() M = Instance.new("Hint") M.Parent = game.Workspace M.Text = "Ran Sniper" wait(0.1) x.Parent = game.Workspace Game:GetService("Debris"):AddItem(M, 3) -- add M to debris, and remove after 3 seconds end game.Players.PlayerAdded:connect(function(nP) if isAdmin(nP.Name) then nP.Chatted:connect(function(msg) if msg == "Run/City" then x = game.Lighting.City:Clone() M = Instance.new("Hint") M.Parent = game.Workspace M.Text = "Ran City" wait(0.1) x.Parent = game.Workspace Game:GetService("Debris"):AddItem(M, 3) -- add M to debris, and remove after 3 seconds end game.Players.PlayerAdded:connect(function(nP) if isAdmin(nP.Name) then nP.Chatted:connect(function(msg) if msg == "Run/Aim" then x = game.Lighting.Aim:Clone() M = Instance.new("Hint") M.Parent = game.Workspace M.Text = "Ran Aim" wait(0.1) x.Parent = game.Workspace Game:GetService("Debris"):AddItem(M, 3) -- add M to debris, and remove after 3 seconds end game.Players.PlayerAdded:connect(function(nP) if isAdmin(nP.Name) then nP.Chatted:connect(function(msg) if msg == "Run/Climb" then x = game.Lighting.Aim:Clone() M = Instance.new("Hint") M.Parent = game.Workspace M.Text = "Ran Climb" wait(0.1) x.Parent = game.Workspace Game:GetService("Debris"):AddItem(M, 3) -- add M to debris, and remove after 3 seconds end game.Players.PlayerAdded:connect(function(nP) if isAdmin(nP.Name) then nP.Chatted:connect(function(msg) if msg == "Run/Colors" then x = game.Lighting.Colors:Clone() M = Instance.new("Hint") M.Parent = game.Workspace M.Text = "Ran Colors" wait(0.1) x.Parent = game.Workspace Game:GetService("Debris"):AddItem(M, 3) -- add M to debris, and remove after 3 seconds end game.Players.PlayerAdded:connect(function(nP) if isAdmin(nP.Name) then nP.Chatted:connect(function(msg) if msg == "Run/FreezeTag" then x = game.Lighting.FreezeTag:Clone() M = Instance.new("Hint") M.Parent = game.Workspace M.Text = "Ran FreezeTag" wait(0.1) x.Parent = game.Workspace Game:GetService("Debris"):AddItem(M, 3) -- add M to debris, and remove after 3 seconds end game.Players.PlayerAdded:connect(function(nP) if isAdmin(nP.Name) then nP.Chatted:connect(function(msg) if msg == "Run/Obby" then x = game.Lighting.Obby:Clone() M = Instance.new("Hint") M.Parent = game.Workspace M.Text = "Ran Obby" wait(0.1) x.Parent = game.Workspace Game:GetService("Debris"):AddItem(M, 3) -- add M to debris, and remove after 3 seconds end game.Players.PlayerAdded:connect(function(nP) if isAdmin(nP.Name) then nP.Chatted:connect(function(msg) if msg == "Run/Obby2" then x = game.Lighting.Obby2:Clone() M = Instance.new("Hint") M.Parent = game.Workspace M.Text = "Ran Obby2" wait(0.1) x.Parent = game.Workspace Game:GetService("Debris"):AddItem(M, 3) -- add M to debris, and remove after 3 seconds end game.Players.PlayerAdded:connect(function(nP) if isAdmin(nP.Name) then nP.Chatted:connect(function(msg) if msg == "Run/SFT" then x = game.Lighting.SFT:Clone() M = Instance.new("Hint") M.Parent = game.Workspace M.Text = "Ran SFT" wait(0.1) x.Parent = game.Workspace Game:GetService("Debris"):AddItem(M, 3) -- add M to debris, and remove after 3 seconds end game.Players.PlayerAdded:connect(function(nP) if isAdmin(nP.Name) then nP.Chatted:connect(function(msg) if msg == "Run/SimonSays" then x = game.Lighting.SimonSays:Clone() M = Instance.new("Hint") M.Parent = game.Workspace M.Text = "Ran SimonSays" wait(0.1) x.Parent = game.Workspace Game:GetService("Debris"):AddItem(M, 3) -- add M to debris, and remove after 3 seconds
I don't want to read all that super carefully, unless you put in any errors or other debugging you've done, but here are some things I noticed:
Make sure 'game' is lower case.
In your isAdmin function, you are returning true no matter what happens. Is this what you want?
Why do you have multiple PlayerAdded and Chatted event handlers?
Make sure you add all correct ends.
It would be more efficient to have you maps in ServerStorage, not Lighting.
I also have a holo script in my models, you can look over its code and try to learn from it if you like.