Selp explainatory. If you can zoom out, how?
In order to edit the Camera, you must first place it into the Scriptable Camera Type
local camera = workspace.CurrentCamera camera.CameraType = Enum.CameraType.Scriptable
After this, you have two options to change the "zoom" of the camera Note you can only make these changes using a LocalScript
The Camera has a Property named FieldOfView which can be set to any number between 1 and 120 (1 being close to the target, 120 being zoomed out) This works in the same way as a magnifying glass would. Examples can be seen here
You can set the Camera's CFrame when in Scriptable Mode to be farther out than it normally is by changing the original CFrame to a part that is farther than the default
camera.CFrame = CFrame.new(origin.Position, target.Position)
In the above example, the "origin" is whatever part you want to be looking out from, and the target, is the part you want the camera to face.
It should be noted that the CFrame.new() will only take Vector3 arguments, which is why we use the Position Property
There's also other CFrame alterations you can make with properties seen here