When i use PathfindingService, the NPC dosent even reach me even when his walkspeed is bigger than 16.
This is the GIF: https://gyazo.com/13a5b3c2a759e4218b59c906db1a67c9
and heres the full chasing script:
function chase() while true do if not walking then for i,v in pairs(workspace:GetChildren()) do if not v:findFirstChild("Zombie AI") and v:findFirstChildOfClass("Humanoid") and v:findFirstChild("Head") then if (v:findFirstChild("Head").Position - npc.Head.Position).magnitude < sight then canrandomwalk = false local thehumanoid = v:findFirstChildOfClass("Humanoid") while (v:findFirstChild("Head").Position - npc.Head.Position).magnitude < sight and thehumanoid.Health > 0 do npchumanoid.WalkSpeed = 17 local path = game:GetService("PathfindingService"):ComputeRawPathAsync(torso.Position, v:findFirstChild("Head").Position, 200) --find the path from scp's torso to victims head local waypoints = path:GetWaypoints() --get the every point of the path local heartbeat = game:GetService('RunService').Heartbeat local pointnumber = 0 if path.Status == Enum.PathStatus.Success then for q,w in pairs(waypoints) do --for every point existing.. local allow = 0 npchumanoid:MoveTo(w.Position) --...walk to the point while (torso.Position - w.Position).magnitude > 4 and allow < 25 do allow = allow + 1 heartbeat:wait() end if w.Action == Enum.PathWaypointAction.Jump then npchumanoid.Jump = true end npchumanoid.WalkToPoint = v:findFirstChild("Head").Position end end end else canrandomwalk = true end end end end wait() end end