Why does the PART only spawn CLIENT-SIDE and not SERVER-SIDE?
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6 years ago Edited 6 years ago
1 | local p = script.Parent.Parent |
2 | local Mouse = p:GetMouse() |
3 | Mouse.Button 1 Down:connect( function () |
4 | local Part = game.Lighting.potato:Clone() |
6 | Part:moveTo(Mouse.Hit.Position) |
7 | print (Mouse.Hit.Position) |
I am trying to make a model placing system, but my script only works client side and I want it to be a multiplayer base building game
How do I make it work server-side
(a freemodel was like this too, the only one that worked was placeable cone freemodel)