Currently I'm trying to make a game. Pretty basic game similar to those Area 51 games you seem to find all the time. I want to make everything from scratch (Guns, Guis, Leaderboards, Map). Only problem is, I don't know how to code a gun. I need an up-to-date tutorial or set of tutorials on how to make a working gun that works with filtering enabled (I've tried youtube. Alvinblox's one is to long, Others are to old)
If anyone can find me a series of tutorials from anywhere inbetween 8 months to now it would be appreciated.
Personally, I've coded guns before, but all gun codes are different. It depends on the type of weapon you're making, animations, sounds, bloom, etc. Lots of things to take into account. But if you're just starting off, and you don't find AlvinBlox Helpful, one video I think is helpful is this one; https://www.youtube.com/watch?v=BMdY-ohxCeQ
It shows how to make a weapon that's functional with FE/Non-Experimental mode with coding, made by SkeleDotLua on YouTube. It SHOULD help you understand what's involved and how to make guns. Although the video was made in 2018, the codes still work and his methods still do function.